At the end, you can use your partner and jump high to the left and throw him/her straight up and to the left to get your DK coin. In the level, while there are ground platforms, Diddy Kong and Dixie Kong must ride on Hot Air Balloons throughout get across wide pits of lava. Go back into the room again and a token worth 75 Kremkions will be inside. Keep getting hit by it and get the extra lives back from him. Come out and walk left. 1 Overview 2 Collectibles and secrets 3 Gallery 4 Trivia This level takes place at a lake of deadly lava which will take a life if one of the Kongs falls into it. Cranky goes up to him and complains how he never took breaks, \"whisking off maidens and thr… It was released on 21 November 1995 in Japan, and in December 1995 in North America and Europe. WARP BARREL! Swanky's Bonus Bananza. Inside is a + Barrel that will launch you twice as fast as you would normally go. At the start of the level, walk forward up until you reach the right edge of the beginning platform. Throw your partner up again from the ledge to find a shortcut barrel. To reach it, you require to jump to the straight off the top of the stack, kip down midair, and after that toss your partner into the upper lefthand corner of the screen. You'll get launched to a covert area that will warp you to the end of the level. Enter a bonus stage while still keeping him. You'll get launched to a concealed area that will warp you to the end of the level. There's an unnoticeable warp barrel straight over it. At the start of the level (just under the box with the snake in it), cartwheel jump or helicopter spin to the right into the shortcut barrel. It is a long spin, so get a good head start. Use Dixie's helicopter spin and spin under the plat form you start on; use Diddy's cartwheel jump; or step off with Rattly and press B. Collect all of them and hang on to the ropes. PrinceWatercress plays Donkey Kong Country 2: Diddy's Kong Quest - Part 4 of 18 ... Red-Hot Ride. Use the hot air balloon to reach the thermal vent straight after the pickup. You will pass the barrel with Dixie. If you think you are an expert then please try to help others with their questions. After the letter K, the Kongs can optio… A barrel will shoot you upwards. Ask a question below and let other gamers answer your question or view answers to previously asked questions. You will see a banana coin to the right. The first level, in Krem Quay, you must first get to the "No Rambi" sign. In the next area you’ll find the coin. Highlight the "Cheat Mode" option and press B, A, Right(2), A, Left, A, X. Donkey Kong Country 2: Diddy's Kong Quest ... To reach the DK Coin in Red-Hot Ride, locate the letter "N," then pick up your teammate and throw him/her up at the coin. Reenter the level and repeat the procedure as lot of times as you desire. Go to where the four barrels are. Donkey Kong first appears in the arcade game Donkey Kong.However, the modern incarnation of the character introduced in Donkey Kong Country is revealed to be a new character, the grandson of the arcade original character. Red-Hot Ride is the fourth stage in Crocodile Cauldron and the tenth stage in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. After you've beaten Hot-Head Hop, return there with both Diddy and Dixie. The Hot Air Balloon slowly descends into the lava, so the Kongs must constantly move above thermals along the way, in order to keep it airborne. Just proceed through the level as normal. First level to exceed four minutes, but this level is only long because of the damn balloons and it's not very hard. In the beginning of the first level, as you start to walk forward, go until you reach the edge. The DK coin is above the fourth tunnel underwater. It is the first bonus game. Rambi makes it easier. Do not start swimming when you reach Clapper the Seal and use him to cool off the water for the very first time. Get the barrel and get Squitter. Level 9: Red-Hot Ride. Donkey Kong Country 2: Diddy's Kong Quest (stylized on the menu screen as "Diddy's Kong-Quest") known in Japan as Super Donkey Kong 2: Dixie & Diddy, commonly abbreviated to DKC2, is a 1995 adventure platforming video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System.The game Donkey Kong Country 2 is a 2D side-scrolling platformer in … Repeat this as needed. From there you will go to the end of the level. It is the second instalment of the Donkey Kong Country series and serves as a direct sequel to Donkey Kong Country. Stuck in this game? You can jump up and toss your collaborate into the barrel. After the first Squawks, jump down the hole with Diddy and hold Right. ***** Red-Hot Ride ***** The DK coin is after the halfway point. At the start of the level, use Dixie to helicopter spin off the edge to the right (you will see arrow). Find out how to get the 40 DK-Coins (eccept for the 41th on Knautilus) in Donkey Kong Country 3 game. You will see a Klaptrap. At the start of the level, using Dixie, jump off to the right towards the arrow. Jump over the same two bananas and get the same bunch. He will explode and the last DK Coin will appear. Usually found in crates or animal barrels, the Kongs can either ride them, have their bodies transform into them, or operate side-by-side with them. Back outside, you must carefully jump over the two bananas without touching them. Cranky's Theme: 1:54: Download: 5. I think it was a combination of a few things: - The difficulty. Finally, go back to the barrels again and grab that same bunch of bananas, returning to the cabin without touching the two bananas in front of the door. The shortcut barrel is to the far right of the coin. Have Dixie and Diddy stand on top of each other. Getting this warp needs Dixie. You require to be playing as Dixie to reach this warp. There are 2 methods to reach it. On the first row of barrels you reach, stand on the first barrel and have one character jump up and throw the other straight up into the short cut barrel. After gathering it, press Start and after that Select. DK Island Swing: 5:15: Download: 4. A summarized version of this story can be read below. Walk inside the cabin, but do NOT touch the red 1-UP balloon; just walk out immediately. Jump up and throw your partner straight up into shortcut barrel. You can get two animals on the same screen at once. It is precede by Lava Lagoon and has Squawks's Shaft come after it. For example, get Ramby in Pirate Panic. Bonus barrel 2: Once you’ve nabbed the DK coin (please see below) cross over the No Animals sign to get a TNT barrel in exchange for Squawks. You will be ahead of the sign and you will not lose him until later. Diddy and Dixie find hundreds of K… Successfully complete the game by defeating K.Rool. You can walk across honey by pressing A to team up -- just walk and jump as needed. Swim into it, and it will take you to the end of the level. You can go through the bramble with a banana in it. There is a concealed warp barrel straight above it off-screen. There are some good secrets, like the DK coin... the gamemakers did a really good job hiding it. Begin game play in Mainbrace Mayhem as Dixie Kong. You can go through the bramble with a banana in it. "Donkey Kong had been relaxing quietly on the beach when he suddenly and mysteriously disappears over the night. When you come out of the stage, go left, down the crack again, and get the banana coin in the bonus stage again. Then, back track to the beginning where you will see a small pocket opening, about two crates long, at the ceiling. Hot Air Balloon All Donkey Kong Forums Neoseeker Forums » Classic/Retro: NES,SNES,SEGA Games » Donkey Kong Country 2: Diddy's Kong Quest » red-hot ride help Then, helicopter spin to the left under the mast into the shortcut barrel. To reach it, go to the right edge of the 2nd platform and jump while using Diddy's cartwheel or Dixie's spinning slide. Jump down to land right on the ending target. Go to the very top, and after that toss your partner directly into the covert warp barrel. Go back into the room, jumping over the two bananas again. If you have Diddy playing and his girlfriend following, Diddy's girlfriend will hop onto Diddy's back. At the start of the level, you'll see some boxes covered in seaweed with a Kremling walking backward and forward throughout them. This technique just takes a couple of minutes and will approve you an endless supply of lives. If you get lost, follow the bananas -- they will usually lead you to safety. There is a chest with a green balloon in it. Dying is somewhat frequent, but the difficulty is pretty low and free lives are plentiful. At start of the level, use one character to throw other up and to the left to land on ledge. Then, using Dixie, jump off the ledge to the left then spin to the right (under the ledge) to find shortcut barrel. Take the balloon, leave the cabin, jump over the same two bananas, grab the same bunch that were on the barrels, and return to the cabin. It should take a while, but sooner or later your life total with go up. He will stop and throw a treasure chest. You'll get launched to a concealed area that will warp you to the end of the level. Go to a level with a Gray Klobber. Seriously, how damn fun and satisfying was it to collect all of these things as a kid? Donkey Kong Country 2: Diddy's Kong Quest - DKC 2 - Warps And Shortcuts Added on: Jun 27, 2014 Donkey Kong Country 2: Diddy's Kong Quest - DKC2 - All 40 DK Coin locations Collect all DK Coins, Kremkoins and Feathers in The Flying Krock . Throw the top monkey up to the right of the bonus barrel. Go through the right side of the level as normal, up until you reach a platform with a number of TNT barrels. You'll find a treasure chest sitting there, concealed in plain sight due to a darker color combination. Do not go in the water. Play through the level as normal till you reach the K letter pickup. You have to hold Y to jump far enough. With the extra speed, you can take out the first three Klanks (Kremlings on carts) by simply running them over. Bonus areas: Two (2) ... and you will find the DK coin and the third bonus level. Bramble Scramble: DK Coin. If you think you are an expert then please try to help others with their questions. donkey kong country 2 dk coin locations. If you enjoy this game then also play games Mario vs. Donkey Kong and Donkey Kong 64. Do this quickly, or it will float away. There's an undetectable warp barrel lined up with the pail hanging below the platform. Return outside. If you have Diddy's girlfriend playing and Diddy following her, Diddy will hop onto his girlfriend. To reach it, jump off the platform and use Dixie's sliding capability to drift in reverse to the right towards the container. Red-Hot Ride is the fourth stage in Crocodile Cauldron and the tenth stage in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Mario vs. Donkey Kong 2: March of the Minis, https://donkeykong.fandom.com/wiki/Red-Hot_Ride?oldid=56054. To reach it, have the balloon float over the vent as high as possible, jump up, and toss your partner directly. All Games » Game Boy Advance » Donkey Kong Country 2. In the lava stages, beginning with Hot-Head Bop, the kill barrier is located at the bottom of the screen, but the surface of the lava isn't, allowing you to pass below the surface of the lava without getting hurt. It's especially noticeable in the stage Red Hot Ride, which has slowly descending hot-air balloon platforms. Squawks' Shaft To find the first bonus area in Squawks' Shaft, go right from the beginning of the stage and jump up right to reach a platform. No DK barrels will appear in the game. At the end, jump over the target and go all the way to the right. Your partner will be captured in the warp barrel if done properly. Donkey Kong Country has 157 likes from 163 user ratings. Keep going till you reach the row of boxes with a Klampon walking on it. Donkey Kong Wiki is a FANDOM Games Community. Kill the Klampon and stand at the edge of the box on the far. At the end target, go under the place. The character that threw the other should follow. Jump off the edge of the ropes to the left and hold Y button to just miss the edge and go over to the pole. Press Y to throw upwards to somewhere where there is some thing to stand, hold on, or enter. Enable the "Cheat mode" code. Base on the barrel on the far left, jump up, and toss your partner directly in the middle of the jump. Rather, keep platforming on packages drifting on top of the water. If you just throw one of them across the screen or off the edge, they will return. However, it should be noted that some elements were tweaked in the remake.It was a relaxing, sunny day on Donkey Kong Island. There's an unnoticeable warp barrel concealed at the mast area beneath the very first platform in the level. Walk to edge of platform. Donkey Kong has been kong-napped by the nasty K.Rool and the Kremlings, and it is up to Diddy Kong and his girl-friend Dixie Kong to save him. Then, press B and quickly press Up + Y. Jump up, and after that toss your partner directly. Donkey Kong Country 2: Diddy's Kong Quest. After the first Squawks, jump down the hole with Diddy and hold Right. When you get out of the tunnel, its on the left side. Donkey Kong Country 2: Diddy's Kong Quest - DKC 2 - Warps And Shortcuts, Donkey Kong Country 2: Diddy's Kong Quest - DKC2 - All 40 DK Coin locations, Unholy Night: The Darkness Hunter, (SNES), Iron Commando: Koutetsu No Senshi, (SNES), Tactics Ogre: Let Us Cling Together, (SNES), Dragon Ball Z: Super Saiya Densetsu, (SNES). Like many games in the platform genre, the plot is not necessarily an integral part of the game, and therefore, much of it isn't discussed throughout the game itself. Now you can access the Lost World through Klubba's Kiosks on any part of the island. It consists of a Green Balloon, worth 2 lives. Leave the cabin, jump over the two bananas, take the bunch that are on top of the barrels, and return to the cabin. 0:01:00.13: Donkey Kong Country 2 is Stephen's 24th Let's Play and is a co-op Let's Play with Mallory.It debuted on October 4th, 2012 and finished on November 10th, 2012. Donkey Kong Country: Tropical Freeze ... enter the plane fuselage for a Red Balloon. Highlight the "Cheat Mode" option and press Y, A, Select, A, Down, Left, A, Down. At the beginning of the level, when you jump on the skull cart, instead of pressing Right to go forward, press Left. This will take you into the shaft. DKC2: Diddy's Kong Quest Speed Run: Crocodile Cauldron - Level #10 - Red-Hot Ride: 2 minutes, 38 seconds. Finish Red-Hot Ride as fast as you can in Diddys Dash. The game is a sequel to the first Donkey Kong Country and was later followed by a third game, Donkey Kong Country 3: Dixie Kong’s Double Trouble. Then, return to where you got Ramby and hit the crate. Jump on the target to complete the level. The coin is above the N from K-O-N-G. The game is fairly easy to "win" simply by completing all of its levels. Do not kill the Kloak, because he will return to repeat the process. An Animal Buddy is the name of a steed in the Donkey Kong games. If they are hit by the enemy while down, you will lose them. The only means of traversing the lake is using a series of hot-air balloons. But Red-Hot Ride stands out because of … You'll get launched to a surprise area that will warp you to the end of the level. Use the Kremkoins to get into the Lost World via Klubba and finish inside the volcano. It is recognizable as an area where there would be a K or a Banana Coin, but there is nothing there. You must be very fast or it will not work. You'll find a Banana Coin drifting beneath the next platform, however there's an unnoticeable warp barrel even more to right of it. If you finish the game both ways and get every DK Coin, you will end up with a 100% rating. Follow him to the end, almost right next to you, to the platform. This online game is part of the Adventure, Arcade, Emulator, and SNES gaming categories. In the first level of the game, play until you get Rambi. Some of these things were god damn evil. You'll immediately leave the level, however you'll keep the lives you got. To reach it, use either Diddy's cartwheel or Dixie's spinning slide with a jump. At the start of the level, go past the first seal. You'll get launched to a concealed area that will warp you to the end of the level. You'll get launched to a concealed area that will warp you to the end of the level. Note: This can only be done in levels when you are going up, for example, Topsail Trouble. Whenever I jump the game automatically releases whatever I am holding. While it is floating on steam wisp, jump up and throw your partner straight up into shortcut barrel. If you know cheat codes, secrets, hints, glitches or other level guides for this game that can help others leveling up, then please Submit your Cheats and share your insights and experience with other gamers. Team throw upwards above the first bonus room, which is on top of the first set of barrels Notice the barrels stacked up on each other. You can take them if desired. You'll get launched to a concealed area that will warp you to the end of the level. Just proceed through the level as normal. Go to just past the "K" until the water rises, then swim back to where you fell down at. This will launch you to a small room with banana-shaped exclamation marks. Jump on it and break it open. This level takes place at a lake of deadly lava which will take a life if one of the Kongs falls into it. Or you can go even more into the level and let the water increase, and after that swim back to the area. Red-Hot Ride is the second level to take place in a volcanic setting, the first being Hot-Head Hop. Red-Hot Ride is not the easiest level as you can see in my Donkey Kong 2 walkthrough. When you enter, you'll find a spinning coin that gives you an incredible 75 Kremcoins. You should now see an arrow of bananas. Donkey Kong Country 2 Playlist. 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